| Fluttering
between real and virtual worlds
Random Dance Company @ Trafo!
In Random Dance Company’s newest performance, the boundaries
between the real and virtual are abandoned. This poses an intriguing
question: can you tell the dance from the dancer? The show,
entitled Aeon, is the final piece of the groundbreaking trilogy,
commissioned by London’s Southbank Centre, and it is regarded
as the company’s most ambitious work to date.
Random has become a must-see company right after the first
show of the trilogy, The Millenarium, was presented. The piece,
just like the whole of Random’s art, is dedicated to the creation
of high quality dance performance that resources the enriched
possibilities of artistic expression in the dialogue between
art and technology. The dance imperative drives the application
of technology, with the choreographic pallet extending into
new mediums: digital film, projected space and virtual reality.
Sulphur 16, which came as the sequel to The Millenarium, was
Random’s second work in a trilogy that takes a fresh look at
dance and technology. Artistic director, Wayne McGregor performed
alongside his seven excellent dancers and collaborated with
his award-winning design team.
Aeon, this 70-minute piece, is a computer generated imagery,
sound and illusion transporting audiences into an unsettling
world that is light-years from all that is familiar. McGregor’s
choreography and use of technology have grown more sophisticated
over the years, so that the computer animations no longer mask
a lack of structure in the dances. An integrated, multi-media
performance for eight dancers and virtual partners, Aeon (earth/air)
takes place in a virtual, physical and screen-based space.
At first, noisy, high-adrenaline action dazzles the senses,
and then overlapping images of worker-ant clones present a
novel kind of group dynamics. Finally, pure dance dominates.
This last piece of the trilogy has no need of the light show,
animator Timo Arnall’s graphic creation, a whirling, pulsing
jellyfish, is even more amazing than the virtual dancers. But
McGregor’s real discovery is that he can choreograph for bodies
not his own – and that other people, rather than digital programs,
can offer him new possibilities.
The real dancers loop expansive curves and slash long, sloping
lines, spanning space into a hyperactive entity. Their bodies
seem to fracture into a hundred of inhuman segments, but equally,
the shapes have a dancerly clarity and harmony. Dressed in
Ben Maher’s flattering costumes, the dancers seem near as perfect
as their virtual counterparts projected among them.
Random’s reputation for futuristic, groundbreaking new work
continues to grow nationally and internationally as it takes
on an exciting range of performances, working with cutting-edge
artists of all backgrounds.
Enter their world and you enter into the haunting confusion
of alien and exquisite sensations!
01.08
Edith Balazs
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